All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| Victory | Duos Reload Ranked Cup (Zero Build) MEEvent 2· Sep 5, 5:14 PM UTC | 53 | 0 |
| Victory | Duos Reload Ranked Cup (Zero Build) MEEvent 2· Sep 5, 5:00 PM UTC | 39 | 0 |
| Victory | Duos Reload Ranked Cup (Zero Build) MEEvent 2· Sep 5, 4:46 PM UTC | 42 | 0 |
| Victory | Duos Reload Ranked Cup (Zero Build) MEEvent 2· Sep 5, 4:33 PM UTC | 34 | 0 |
| Victory | Duos Reload Ranked Cup (Zero Build) MEEvent 2· Sep 5, 4:18 PM UTC | 30 | 0 |
| Victory | Duos Reload Ranked Cup (Zero Build) MEEvent 2· Sep 5, 4:05 PM UTC | 47 | 0 |
| #10 | Duos Reload Ranked Cup (Zero Build) MEEvent 2· Sep 5, 3:50 PM UTC | 7 | 0 |
| #14 | Duos Reload Ranked Cup (Zero Build) MEEvent 2· Sep 5, 3:45 PM UTC | 4 | 0 |
| #9 | Duos Reload Ranked Cup (Zero Build) MEEvent 2· Sep 5, 3:42 PM UTC | 7 | 0 |
| Victory | Duos Reload Ranked Cup (Zero Build) MEEvent 2· Sep 5, 3:36 PM UTC | 45 | 0 |
| #7 | Duos Reload Ranked Cup (Zero Build) MEEvent 2· Sep 5, 3:22 PM UTC | 17 | 0 |
| Victory | Duos Reload Ranked Cup (Zero Build) MEEvent 2· Sep 5, 3:15 PM UTC | 28 | 0 |
| #28 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 5, 1:59 AM UTC | 4 | 0 |
| #11 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 5, 1:51 AM UTC | 6 | 0 |
| Victory | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 5, 1:38 AM UTC | 20 | 0 |
| #23 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 5, 1:17 AM UTC | 0 | 0 |
| #10 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 5, 1:08 AM UTC | 5 | 0 |
| #34 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 5, 12:51 AM UTC | 2 | 0 |
| #31 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 5, 12:45 AM UTC | 2 | 0 |
| #4 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 5, 12:39 AM UTC | 7 | 0 |
| Victory | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 5, 12:08 AM UTC | 14 | 0 |
| #4 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 4, 11:49 PM UTC | 7 | 0 |
| #27 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 4, 11:33 PM UTC | 1 | 0 |
1–23 of 23
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.