All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #5 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 3:59 AM UTC | 2 | 0 |
| #2 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 3:40 AM UTC | 5 | 0 |
| #23 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 3:19 AM UTC | 5 | 0 |
| #19 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 3:10 AM UTC | 2 | 0 |
| #13 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 2:59 AM UTC | 2 | 0 |
| #43 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 2:40 AM UTC | 0 | 0 |
| #10 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 2:37 AM UTC | 1 | 0 |
| #5 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 2:21 AM UTC | 2 | 0 |
| #2 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 2:00 AM UTC | 2 | 0 |
| #5 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 1:38 AM UTC | 4 | 0 |
| #15 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 1:17 AM UTC | 4 | 0 |
| #10 | Street Fighter Cup Reload NAWRound 1· Oct 10, 3:32 AM UTC | 4 | 26 |
| #10 | Street Fighter Cup Reload NAWRound 1· Oct 10, 3:19 AM UTC | 5 | 28 |
| #13 | Street Fighter Cup Reload NAWRound 1· Oct 10, 3:04 AM UTC | 0 | 9 |
| #3 | Street Fighter Cup Reload NAWRound 1· Oct 10, 2:59 AM UTC | 7 | 59 |
| #10 | Street Fighter Cup Reload NAWRound 1· Oct 10, 2:40 AM UTC | 4 | 26 |
| #7 | Street Fighter Cup Reload NAWRound 1· Oct 10, 2:29 AM UTC | 1 | 29 |
| #19 | Street Fighter Cup Reload NAWRound 1· Oct 10, 2:18 AM UTC | 0 | 0 |
| #11 | Street Fighter Cup Reload NAWRound 1· Oct 10, 2:14 AM UTC | 3 | 21 |
| #7 | Street Fighter Cup Reload NAWRound 1· Oct 10, 2:06 AM UTC | 2 | 31 |
| #6 | Street Fighter Cup Reload NAWRound 1· Oct 10, 1:49 AM UTC | 2 | 34 |
| #5 | Street Fighter Cup Reload NAWRound 1· Oct 10, 1:33 AM UTC | 4 | 43 |
| #5 | Street Fighter Cup Reload NAWRound 1· Oct 10, 1:17 AM UTC | 4 | 43 |
1–23 of 23
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.