All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #19 | Duos Reload Ranked Cup (Zero Build) EUEvent 2· Sep 5, 6:45 PM UTC | 3 | 0 |
| #17 | Duos Reload Ranked Cup (Zero Build) EUEvent 2· Sep 5, 6:42 PM UTC | 2 | 0 |
| #10 | Duos Reload Ranked Cup (Zero Build) EUEvent 2· Sep 5, 6:38 PM UTC | 3 | 0 |
| #4 | Duos Reload Ranked Cup (Zero Build) EUEvent 2· Sep 5, 6:31 PM UTC | 6 | 0 |
| #17 | Duos Reload Ranked Cup (Zero Build) EUEvent 2· Sep 5, 6:04 PM UTC | 2 | 0 |
| #4 | Duos Reload Ranked Cup (Zero Build) EUEvent 2· Sep 5, 6:00 PM UTC | 6 | 0 |
| #3 | Duos Reload Ranked Cup (Zero Build) EUEvent 2· Sep 5, 5:46 PM UTC | 11 | 0 |
| #15 | Duos Reload Ranked Cup (Zero Build) EUEvent 2· Sep 5, 5:32 PM UTC | 4 | 0 |
| #7 | Duos Reload Ranked Cup (Zero Build) EUEvent 2· Sep 5, 5:26 PM UTC | 8 | 0 |
| #19 | Duos Reload Ranked Cup (Zero Build) EUEvent 2· Sep 5, 5:18 PM UTC | 0 | 0 |
| #4 | Duos Reload Ranked Cup (Zero Build) EUEvent 2· Sep 5, 5:15 PM UTC | 2 | 0 |
| #65 | Solo Ranked Cup (Battle Royale) MEEvent 1· Aug 24, 5:02 PM UTC | 1 | 0 |
| #38 | Solo Ranked Cup (Battle Royale) MEEvent 1· Aug 24, 4:59 PM UTC | 4 | 0 |
| #78 | Solo Ranked Cup (Battle Royale) MEEvent 1· Aug 24, 4:52 PM UTC | 1 | 0 |
| #94 | Solo Ranked Cup (Battle Royale) MEEvent 1· Aug 24, 4:49 PM UTC | 0 | 0 |
| #56 | Solo Ranked Cup (Battle Royale) MEEvent 1· Aug 24, 4:46 PM UTC | 3 | 0 |
| #43 | Solo Ranked Cup (Battle Royale) MEEvent 1· Aug 24, 4:41 PM UTC | 1 | 0 |
| #61 | Solo Ranked Cup (Battle Royale) MEEvent 1· Aug 24, 4:34 PM UTC | 1 | 0 |
| #47 | Solo Ranked Cup (Battle Royale) MEEvent 1· Aug 24, 4:30 PM UTC | 1 | 0 |
| #13 | Solo Ranked Cup (Battle Royale) MEEvent 1· Aug 24, 4:26 PM UTC | 2 | 0 |
| #42 | Solo Ranked Cup (Battle Royale) MEEvent 1· Aug 24, 4:10 PM UTC | 2 | 0 |
| #58 | Solo Ranked Cup (Battle Royale) MEEvent 1· Aug 24, 4:04 PM UTC | 0 | 0 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.