All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #6 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 5:30 PM UTC | 19 | 50 |
| #6 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 5:09 PM UTC | 10 | 50 |
| #4 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 4:53 PM UTC | 3 | 46 |
| Victory | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 4:39 PM UTC | 14 | 80 |
| #7 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 4:23 PM UTC | 6 | 39 |
| #19 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 4:10 PM UTC | 0 | 0 |
| #5 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 4:08 PM UTC | 2 | 39 |
| #17 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 3:52 PM UTC | 0 | 0 |
| #2 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 3:47 PM UTC | 10 | 70 |
| #6 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 3:32 PM UTC | 8 | 46 |
| #20 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 3:17 PM UTC | 0 | 0 |
| Victory | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 3:15 PM UTC | 16 | 80 |
| #15 | Reload ZB Duos Cash Cup ASIAEvent 1 · Round 1· Aug 30, 11:35 AM UTC | 8 | 19 |
| Victory | Reload ZB Duos Cash Cup ASIAEvent 1 · Round 1· Aug 30, 11:23 AM UTC | 23 | 80 |
| Victory | Reload ZB Duos Cash Cup ASIAEvent 1 · Round 1· Aug 30, 11:09 AM UTC | 28 | 80 |
| #16 | Reload ZB Duos Cash Cup ASIAEvent 1 · Round 1· Aug 30, 10:37 AM UTC | 6 | 12 |
| #17 | Reload ZB Duos Cash Cup ASIAEvent 1 · Round 1· Aug 30, 10:31 AM UTC | 2 | 4 |
| Victory | Reload ZB Duos Cash Cup ASIAEvent 1 · Round 1· Aug 30, 10:25 AM UTC | 25 | 80 |
| #20 | Solo Reload Ranked Cup (Battle Royale) MEEvent 1· Aug 25, 4:36 PM UTC | 6 | 0 |
| Victory | Solo Reload Ranked Cup (Battle Royale) MEEvent 1· Aug 25, 4:28 PM UTC | 18 | 0 |
| Victory | Solo Reload Ranked Cup (Battle Royale) MEEvent 1· Aug 25, 4:12 PM UTC | 30 | 0 |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.