All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #12 | Duos Reload Ranked Cup (Battle Royale) NAWEvent 6· Oct 12, 3:15 AM UTC | 4 | 0 |
| #19 | Duos Reload Ranked Cup (Battle Royale) NAWEvent 6· Oct 12, 3:06 AM UTC | 3 | 0 |
| #20 | Duos Reload Ranked Cup (Battle Royale) NAWEvent 6· Oct 12, 3:03 AM UTC | 0 | 0 |
| Victory | Duos Reload Ranked Cup (Battle Royale) NAWEvent 6· Oct 12, 2:59 AM UTC | 15 | 0 |
| #2 | Duos Reload Ranked Cup (Battle Royale) NAWEvent 6· Oct 12, 2:42 AM UTC | 16 | 0 |
| #14 | Duos Reload Ranked Cup (Battle Royale) NAWEvent 6· Oct 12, 2:23 AM UTC | 3 | 0 |
| #4 | Duos Reload Ranked Cup (Battle Royale) NAWEvent 6· Oct 12, 2:18 AM UTC | 14 | 0 |
| #19 | Duos Reload Ranked Cup (Battle Royale) NAWEvent 6· Oct 12, 2:02 AM UTC | 1 | 0 |
| #2 | Duos Reload Ranked Cup (Battle Royale) NAWEvent 6· Oct 12, 1:58 AM UTC | 25 | 0 |
| #7 | Duos Reload Ranked Cup (Battle Royale) NAWEvent 6· Oct 12, 1:39 AM UTC | 17 | 0 |
| #16 | Duos Reload Ranked Cup (Battle Royale) NAWEvent 6· Oct 12, 1:25 AM UTC | 3 | 0 |
| #3 | Duos Reload Ranked Cup (Battle Royale) NAWEvent 6· Oct 12, 1:19 AM UTC | 13 | 0 |
| #12 | Duos Reload Ranked Cup (Zero Build) BREvent 6· Oct 11, 9:42 PM UTC | 2 | 0 |
| #18 | Duos Reload Ranked Cup (Battle Royale) BREvent 6· Oct 11, 9:32 PM UTC | 1 | 0 |
| #49 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 2:15 AM UTC | 1 | 0 |
| #13 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 2:12 AM UTC | 6 | 0 |
| #50 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 1:57 AM UTC | 0 | 0 |
| #19 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 1:54 AM UTC | 0 | 0 |
| #34 | Duos Ranked Cup (Zero Build) NAWEvent 6· Oct 11, 1:43 AM UTC | 2 | 0 |
| #8 | Duos Ranked Cup (Zero Build) NAWEvent 6· Oct 11, 1:37 AM UTC | 4 | 0 |
| #40 | Duos Ranked Cup (Zero Build) NAWEvent 6· Oct 11, 1:21 AM UTC | 2 | 0 |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.