All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #8 | Solo Reload Victory Cup NACEvent 3 · Round 1· Oct 13, 1:07 AM UTC | 2 | 32 |
| #17 | Solo Reload Victory Cup NACEvent 3 · Round 1· Oct 13, 12:52 AM UTC | 4 | 16 |
| #2 | Solo Reload Victory Cup NACEvent 3 · Round 1· Oct 13, 12:44 AM UTC | 1 | 54 |
| #8 | Solo Reload Victory Cup NACEvent 3 · Round 1· Oct 13, 12:26 AM UTC | 1 | 30 |
| #11 | Solo Reload Victory Cup NACEvent 3 · Round 1· Oct 13, 12:11 AM UTC | 2 | 24 |
| #8 | Solo Reload Victory Cup NACEvent 3 · Round 1· Oct 12, 11:57 PM UTC | 5 | 38 |
| #11 | Solo Reload Victory Cup NACEvent 3 · Round 1· Oct 12, 11:42 PM UTC | 1 | 22 |
| #13 | Solo Reload Victory Cup NACEvent 3 · Round 1· Oct 12, 11:27 PM UTC | 1 | 18 |
| #17 | Solo Reload Victory Cup NACEvent 3 · Round 1· Oct 12, 11:13 PM UTC | 0 | 8 |
| #4 | Duos Reload Ranked Cup (Battle Royale) NACEvent 6· Oct 12, 1:07 AM UTC | 7 | 0 |
| #18 | Duos Reload Ranked Cup (Battle Royale) NACEvent 6· Oct 12, 12:52 AM UTC | 1 | 0 |
| #18 | Duos Reload Ranked Cup (Battle Royale) NACEvent 6· Oct 12, 12:50 AM UTC | 1 | 0 |
| #7 | Duos Reload Ranked Cup (Battle Royale) NACEvent 6· Oct 12, 12:41 AM UTC | 2 | 0 |
| #2 | Duos Reload Ranked Cup (Battle Royale) NACEvent 6· Oct 12, 12:27 AM UTC | 14 | 0 |
| #13 | Duos Reload Ranked Cup (Battle Royale) NACEvent 6· Oct 12, 12:10 AM UTC | 0 | 0 |
| #6 | Duos Reload Ranked Cup (Battle Royale) NACEvent 6· Oct 12, 12:01 AM UTC | 2 | 0 |
| #6 | Duos Reload Ranked Cup (Battle Royale) NACEvent 6· Oct 11, 11:51 PM UTC | 5 | 0 |
| #3 | Duos Reload Ranked Cup (Battle Royale) NACEvent 6· Oct 11, 11:36 PM UTC | 4 | 0 |
| #15 | Duos Reload Ranked Cup (Battle Royale) NACEvent 6· Oct 11, 11:22 PM UTC | 2 | 0 |
| #14 | Duos Reload Ranked Cup (Battle Royale) NACEvent 6· Oct 11, 11:16 PM UTC | 0 | 0 |
| #14 | Duos Reload Ranked Cup (Battle Royale) NACEvent 6· Oct 11, 11:11 PM UTC | 1 | 0 |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.