All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #18 | Street Fighter Cup Reload NAWRound 1· Oct 10, 2:53 AM UTC | 1 | 2 |
| #9 | Street Fighter Cup Reload NAWRound 1· Oct 10, 2:48 AM UTC | 4 | 29 |
| #15 | Street Fighter Cup Reload NAWRound 1· Oct 10, 2:39 AM UTC | 3 | 9 |
| #18 | Street Fighter Cup Reload NAWRound 1· Oct 10, 2:34 AM UTC | 1 | 2 |
| #12 | Street Fighter Cup Reload NAWRound 1· Oct 10, 2:31 AM UTC | 2 | 16 |
| #5 | Street Fighter Cup Reload NAWRound 1· Oct 10, 2:19 AM UTC | 4 | 43 |
| #19 | Street Fighter Cup Reload NAWRound 1· Oct 10, 2:06 AM UTC | 5 | 10 |
| #16 | Street Fighter Cup Reload NAWRound 1· Oct 10, 2:01 AM UTC | 2 | 4 |
| #11 | Street Fighter Cup Reload NAWRound 1· Oct 10, 1:56 AM UTC | 7 | 29 |
| #11 | Street Fighter Cup Reload NAWRound 1· Oct 10, 1:45 AM UTC | 2 | 19 |
| #3 | Street Fighter Cup Reload NAWRound 1· Oct 10, 1:33 AM UTC | 15 | 65 |
| #2 | Street Fighter Cup Reload NAWRound 1· Oct 10, 1:16 AM UTC | 5 | 60 |
| #10 | Street Fighter Cup Reload NACRound 1· Oct 10, 12:59 AM UTC | 6 | 30 |
| #4 | Street Fighter Cup Reload NACRound 1· Oct 10, 12:50 AM UTC | 10 | 60 |
| #15 | Street Fighter Cup Reload NACRound 1· Oct 10, 12:33 AM UTC | 4 | 11 |
| #17 | Street Fighter Cup Reload NACRound 1· Oct 10, 12:29 AM UTC | 2 | 4 |
| #17 | Street Fighter Cup Reload NACRound 1· Oct 10, 12:26 AM UTC | 0 | 0 |
| #5 | Street Fighter Cup Reload NACRound 1· Oct 10, 12:23 AM UTC | 14 | 55 |
| #14 | Street Fighter Cup Reload NACRound 1· Oct 10, 12:07 AM UTC | 4 | 14 |
| #5 | Street Fighter Cup Reload NACRound 1· Oct 10, 12:00 AM UTC | 7 | 49 |
| #19 | Street Fighter Cup Reload NACRound 1· Oct 9, 11:42 PM UTC | 2 | 4 |
| #6 | Street Fighter Cup Reload NACRound 1· Oct 9, 11:35 PM UTC | 4 | 38 |
| #15 | Street Fighter Cup Reload NACRound 1· Oct 9, 11:25 PM UTC | 3 | 9 |
| #5 | Street Fighter Cup Reload NACRound 1· Oct 9, 11:17 PM UTC | 8 | 51 |
1–24 of 24
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.