All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #4 | Solo Reload Victory Cup EUEvent 3 · Round 1· Oct 12, 7:16 PM UTC | 1 | 46 |
| #3 | Solo Reload Victory Cup EUEvent 3 · Round 1· Oct 12, 6:58 PM UTC | 4 | 56 |
| #7 | Solo Reload Victory Cup EUEvent 3 · Round 1· Oct 12, 6:41 PM UTC | 3 | 38 |
| #14 | Solo Reload Victory Cup EUEvent 3 · Round 1· Oct 12, 6:24 PM UTC | 1 | 16 |
| #9 | Solo Reload Victory Cup EUEvent 3 · Round 1· Oct 12, 6:15 PM UTC | 1 | 26 |
| #4 | Solo Reload Victory Cup EUEvent 3 · Round 1· Oct 12, 5:58 PM UTC | 1 | 46 |
| #5 | Solo Reload Victory Cup EUEvent 3 · Round 1· Oct 12, 5:41 PM UTC | 3 | 46 |
| #3 | Solo Reload Victory Cup EUEvent 3 · Round 1· Oct 12, 5:26 PM UTC | 2 | 52 |
| #16 | Solo Reload Victory Cup EUEvent 3 · Round 1· Oct 12, 5:08 PM UTC | 2 | 14 |
| #23 | Solo Reload Victory Cup MEEvent 3 · Round 1· Oct 12, 4:08 PM UTC | 0 | 0 |
| #17 | Solo Reload Victory Cup MEEvent 3 · Round 1· Oct 12, 4:04 PM UTC | 1 | 10 |
| #5 | Solo Reload Victory Cup MEEvent 3 · Round 1· Oct 12, 3:57 PM UTC | 1 | 42 |
| #8 | Solo Reload Victory Cup MEEvent 3 · Round 1· Oct 12, 3:40 PM UTC | 5 | 38 |
| #22 | Solo Reload Victory Cup MEEvent 3 · Round 1· Oct 12, 3:25 PM UTC | 1 | 2 |
| #23 | Solo Reload Victory Cup MEEvent 3 · Round 1· Oct 12, 3:21 PM UTC | 1 | 2 |
| #5 | Solo Reload Victory Cup MEEvent 3 · Round 1· Oct 12, 3:16 PM UTC | 5 | 50 |
| #18 | Street Fighter Cup Zero Build Reload MERound 1· Oct 9, 4:14 PM UTC | 1 | 2 |
| #16 | Street Fighter Cup Zero Build Reload MERound 1· Oct 9, 4:11 PM UTC | 3 | 6 |
| #6 | Street Fighter Cup Zero Build Reload MERound 1· Oct 9, 4:06 PM UTC | 8 | 46 |
| #2 | Street Fighter Cup Zero Build Reload MERound 1· Oct 9, 3:54 PM UTC | 23 | 70 |
| #12 | Street Fighter Cup Zero Build Reload MERound 1· Oct 9, 3:38 PM UTC | 17 | 32 |
| #16 | Street Fighter Cup Zero Build Reload MERound 1· Oct 9, 3:26 PM UTC | 1 | 2 |
| #11 | Street Fighter Cup Zero Build Reload MERound 1· Oct 9, 3:21 PM UTC | 6 | 27 |
| #17 | Street Fighter Cup Zero Build Reload MERound 1· Oct 9, 3:12 PM UTC | 2 | 4 |
| #12 | Street Fighter Cup Zero Build Reload MERound 1· Oct 9, 3:09 PM UTC | 6 | 24 |
| #11 | Reload ZB Duos Cash Cup MEEvent 3 · Round 1· Sep 13, 12:56 PM UTC | 7 | 29 |
| #13 | Reload ZB Duos Cash Cup MEEvent 3 · Round 1· Sep 13, 12:45 PM UTC | 2 | 13 |
| #5 | Reload ZB Duos Cash Cup MEEvent 3 · Round 1· Sep 13, 12:39 PM UTC | 5 | 45 |
| #15 | Reload ZB Duos Cash Cup MEEvent 3 · Round 1· Sep 13, 12:25 PM UTC | 5 | 13 |
| #7 | Reload ZB Duos Cash Cup MEEvent 3 · Round 1· Sep 13, 12:20 PM UTC | 1 | 29 |
| #4 | Reload ZB Duos Cash Cup MEEvent 3 · Round 1· Sep 13, 12:09 PM UTC | 4 | 48 |
| #3 | Reload ZB Duos Cash Cup MEEvent 3 · Round 1· Sep 13, 11:53 AM UTC | 13 | 65 |
| #4 | Reload ZB Duos Cash Cup MEEvent 3 · Round 1· Sep 13, 11:39 AM UTC | 11 | 60 |
| #8 | Reload ZB Duos Cash Cup MEEvent 3 · Round 1· Sep 13, 11:24 AM UTC | 4 | 32 |
| #9 | Reload ZB Duos Cash Cup EUEvent 1 · Round 1· Aug 30, 7:12 PM UTC | 11 | 41 |
| #19 | Reload ZB Duos Cash Cup EUEvent 1 · Round 1· Aug 30, 7:01 PM UTC | 0 | 0 |
| #5 | Reload ZB Duos Cash Cup EUEvent 1 · Round 1· Aug 30, 6:59 PM UTC | 3 | 41 |
| #9 | Reload ZB Duos Cash Cup EUEvent 1 · Round 1· Aug 30, 6:45 PM UTC | 7 | 35 |
| #2 | Reload ZB Duos Cash Cup EUEvent 1 · Round 1· Aug 30, 6:31 PM UTC | 3 | 56 |
| #13 | Reload ZB Duos Cash Cup EUEvent 1 · Round 1· Aug 30, 6:17 PM UTC | 1 | 11 |
| #3 | Reload ZB Duos Cash Cup EUEvent 1 · Round 1· Aug 30, 6:07 PM UTC | 7 | 59 |
| #19 | Reload ZB Duos Cash Cup EUEvent 1 · Round 1· Aug 30, 5:51 PM UTC | 3 | 6 |
| #9 | Reload ZB Duos Cash Cup EUEvent 1 · Round 1· Aug 30, 5:47 PM UTC | 1 | 23 |
| #2 | Reload ZB Duos Cash Cup EUEvent 1 · Round 1· Aug 30, 5:33 PM UTC | 14 | 70 |
| #2 | Reload ZB Duos Cash Cup EUEvent 1 · Round 1· Aug 30, 5:18 PM UTC | 9 | 68 |
| #18 | Reload ZB Duos Cash Cup EUEvent 1 · Round 1· Aug 30, 5:03 PM UTC | 0 | 0 |
1–46 of 46
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.