All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #8 | Street Fighter Cup Reload EURound 1· Oct 9, 7:45 PM UTC | 11 | 44 |
| #18 | Street Fighter Cup Reload EURound 1· Oct 9, 7:29 PM UTC | 2 | 4 |
| #17 | Street Fighter Cup Reload EURound 1· Oct 9, 7:26 PM UTC | 0 | 0 |
| #16 | Street Fighter Cup Reload EURound 1· Oct 9, 7:24 PM UTC | 4 | 8 |
| #16 | Street Fighter Cup Reload EURound 1· Oct 9, 7:20 PM UTC | 1 | 2 |
| Victory | Street Fighter Cup Reload EURound 1· Oct 9, 7:12 PM UTC | 8 | 76 |
| #12 | Street Fighter Cup Reload EURound 1· Oct 9, 6:52 PM UTC | 5 | 22 |
| Victory | Street Fighter Cup Reload EURound 1· Oct 9, 6:45 PM UTC | 20 | 80 |
| Victory | Street Fighter Cup Reload EURound 1· Oct 9, 6:28 PM UTC | 20 | 80 |
| Victory | Street Fighter Cup Reload EURound 1· Oct 9, 6:12 PM UTC | 21 | 80 |
| #6 | Street Fighter Cup Reload EURound 1· Oct 9, 5:57 PM UTC | 12 | 50 |
| #13 | Reload ZB Duos Cash Cup MEEvent 2 · Round 1· Sep 6, 12:52 PM UTC | 9 | 27 |
| #8 | Reload ZB Duos Cash Cup MEEvent 2 · Round 1· Sep 6, 12:43 PM UTC | 2 | 28 |
| #8 | Reload ZB Duos Cash Cup MEEvent 2 · Round 1· Sep 6, 12:29 PM UTC | 4 | 32 |
| #18 | Reload ZB Duos Cash Cup MEEvent 2 · Round 1· Sep 6, 12:17 PM UTC | 1 | 2 |
| #11 | Reload ZB Duos Cash Cup MEEvent 2 · Round 1· Sep 6, 12:14 PM UTC | 5 | 25 |
| #4 | Reload ZB Duos Cash Cup MEEvent 2 · Round 1· Sep 6, 12:07 PM UTC | 10 | 60 |
| #18 | Reload ZB Duos Cash Cup MEEvent 2 · Round 1· Sep 6, 11:53 AM UTC | 0 | 0 |
| #13 | Reload ZB Duos Cash Cup MEEvent 2 · Round 1· Sep 6, 11:51 AM UTC | 6 | 21 |
| #2 | Reload ZB Duos Cash Cup MEEvent 2 · Round 1· Sep 6, 11:44 AM UTC | 9 | 68 |
| #8 | Reload ZB Duos Cash Cup MEEvent 2 · Round 1· Sep 6, 11:29 AM UTC | 11 | 44 |
| #11 | Reload ZB Duos Cash Cup MEEvent 2 · Round 1· Sep 6, 11:20 AM UTC | 0 | 15 |
| #16 | Reload ZB Duos Cash Cup MEEvent 2 · Round 1· Sep 6, 11:15 AM UTC | 0 | 0 |
1–23 of 23
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.