All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #3 | Solo Reload Victory Cup BREvent 3 · Round 1· Oct 12, 11:10 PM UTC | 8 | 64 |
| #23 | Solo Reload Victory Cup BREvent 3 · Round 1· Oct 12, 10:53 PM UTC | 2 | 4 |
| #10 | Solo Reload Victory Cup BREvent 3 · Round 1· Oct 12, 10:49 PM UTC | 1 | 24 |
| #18 | Solo Reload Victory Cup BREvent 3 · Round 1· Oct 12, 10:35 PM UTC | 1 | 8 |
| #4 | Solo Reload Victory Cup BREvent 3 · Round 1· Oct 12, 10:25 PM UTC | 1 | 46 |
| #18 | Solo Reload Victory Cup BREvent 3 · Round 1· Oct 12, 10:07 PM UTC | 4 | 14 |
| #23 | Solo Reload Victory Cup BREvent 3 · Round 1· Oct 12, 9:47 PM UTC | 1 | 2 |
| #15 | Solo Reload Victory Cup BREvent 3 · Round 1· Oct 12, 9:44 PM UTC | 1 | 14 |
| #10 | Solo Reload Victory Cup BREvent 3 · Round 1· Oct 12, 9:30 PM UTC | 2 | 26 |
| #2 | Solo Reload Victory Cup BREvent 3 · Round 1· Oct 12, 9:16 PM UTC | 3 | 58 |
| #15 | Duos Reload Ranked Cup (Battle Royale) BREvent 6· Oct 12, 12:01 AM UTC | 5 | 0 |
| #20 | Duos Reload Ranked Cup (Zero Build) BREvent 6· Oct 11, 11:55 PM UTC | 0 | 0 |
| #10 | Street Fighter Cup Reload BRRound 1· Oct 9, 11:17 PM UTC | 3 | 24 |
| #20 | Street Fighter Cup Reload BRRound 1· Oct 9, 11:04 PM UTC | 0 | 0 |
| #5 | Street Fighter Cup Reload BRRound 1· Oct 9, 11:01 PM UTC | 12 | 55 |
| #16 | Street Fighter Cup Reload BRRound 1· Oct 9, 10:46 PM UTC | 3 | 6 |
| #7 | Street Fighter Cup Reload BRRound 1· Oct 9, 10:40 PM UTC | 5 | 37 |
| #16 | Street Fighter Cup Reload BRRound 1· Oct 9, 10:31 PM UTC | 3 | 6 |
| #16 | Street Fighter Cup Reload BRRound 1· Oct 9, 10:24 PM UTC | 0 | 0 |
| #7 | Street Fighter Cup Reload BRRound 1· Oct 9, 10:16 PM UTC | 4 | 35 |
| #2 | Street Fighter Cup Reload BRRound 1· Oct 9, 10:02 PM UTC | 10 | 70 |
| #15 | Street Fighter Cup Reload BRRound 1· Oct 9, 9:44 PM UTC | 2 | 7 |
| #7 | Street Fighter Cup Reload BRRound 1· Oct 9, 9:36 PM UTC | 5 | 37 |
1–23 of 23
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.