All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #5 | Street Fighter Cup Reload BRRound 1· Oct 9, 11:48 PM UTC | 2 | 39 |
| #13 | Street Fighter Cup Reload BRRound 1· Oct 9, 11:34 PM UTC | 2 | 13 |
| #2 | Street Fighter Cup Reload BRRound 1· Oct 9, 11:24 PM UTC | 6 | 62 |
| #7 | Street Fighter Cup Reload BRRound 1· Oct 9, 11:05 PM UTC | 6 | 39 |
| #17 | Street Fighter Cup Reload BRRound 1· Oct 9, 10:50 PM UTC | 2 | 4 |
| #5 | Street Fighter Cup Reload BRRound 1· Oct 9, 10:42 PM UTC | 4 | 43 |
| #7 | Street Fighter Cup Reload BRRound 1· Oct 9, 10:25 PM UTC | 0 | 27 |
| #9 | Duos Reload Ranked Cup (Battle Royale) BREvent 3· Sep 13, 10:04 PM UTC | 5 | 0 |
| #9 | Duos Reload Ranked Cup (Battle Royale) BREvent 3· Sep 13, 9:55 PM UTC | 8 | 0 |
| #12 | Duos Reload Ranked Cup (Battle Royale) BREvent 3· Sep 13, 9:48 PM UTC | 4 | 0 |
| #2 | Duos Reload Ranked Cup (Battle Royale) BREvent 3· Sep 13, 9:39 PM UTC | 12 | 0 |
| #19 | Duos Reload Ranked Cup (Battle Royale) BREvent 3· Sep 13, 9:20 PM UTC | 2 | 0 |
| #45 | Duos Ranked Cup (Battle Royale) BREvent 3· Sep 11, 11:02 PM UTC | 0 | 0 |
| #30 | Duos Ranked Cup (Battle Royale) BREvent 3· Sep 11, 10:56 PM UTC | 1 | 0 |
| #36 | Duos Ranked Cup (Battle Royale) BREvent 3· Sep 11, 10:47 PM UTC | 3 | 0 |
| #36 | Duos Ranked Cup (Battle Royale) BREvent 3· Sep 11, 10:40 PM UTC | 1 | 0 |
| #24 | Duos Ranked Cup (Battle Royale) BREvent 3· Sep 11, 10:33 PM UTC | 4 | 0 |
| #15 | Duos Ranked Cup (Battle Royale) BREvent 3· Sep 11, 10:25 PM UTC | 2 | 0 |
| #11 | Solo Reload Ranked Cup (Battle Royale) BREvent 3· Sep 8, 12:10 AM UTC | 1 | 0 |
| Victory | Solo Reload Ranked Cup (Battle Royale) BREvent 3· Sep 7, 11:55 PM UTC | 13 | 0 |
| #11 | Solo Reload Ranked Cup (Battle Royale) BREvent 3· Sep 7, 11:37 PM UTC | 7 | 0 |
| #16 | Solo Reload Ranked Cup (Battle Royale) BREvent 3· Sep 7, 11:23 PM UTC | 2 | 0 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.