All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #3 | Reload ZB Duos Cash Cup NACEvent 2 · Round 1· Sep 6, 9:17 PM UTC | 15 | 65 |
| #6 | Reload ZB Duos Cash Cup NACEvent 2 · Round 1· Sep 6, 9:00 PM UTC | 15 | 50 |
| #5 | Reload ZB Duos Cash Cup NACEvent 2 · Round 1· Sep 6, 8:47 PM UTC | 8 | 51 |
| #5 | Reload ZB Duos Cash Cup NACEvent 2 · Round 1· Sep 6, 8:37 PM UTC | 1 | 37 |
| #3 | Reload ZB Duos Cash Cup NACEvent 2 · Round 1· Sep 6, 8:23 PM UTC | 2 | 49 |
| #18 | Reload ZB Duos Cash Cup NACEvent 2 · Round 1· Sep 6, 8:07 PM UTC | 0 | 0 |
| #9 | Duos Reload Ranked Cup (Zero Build) NACEvent 2· Sep 6, 1:54 AM UTC | 2 | 0 |
| #7 | Duos Reload Ranked Cup (Zero Build) NACEvent 2· Sep 6, 1:48 AM UTC | 11 | 0 |
| #14 | Duos Reload Ranked Cup (Zero Build) NACEvent 2· Sep 6, 1:39 AM UTC | 3 | 0 |
| #16 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 6, 1:34 AM UTC | 1 | 0 |
| #4 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 6, 1:00 AM UTC | 3 | 0 |
| #16 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 6, 12:46 AM UTC | 2 | 0 |
| #12 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 6, 12:43 AM UTC | 2 | 0 |
| #20 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 6, 12:35 AM UTC | 1 | 0 |
| #11 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 6, 12:32 AM UTC | 1 | 0 |
| #10 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 6, 12:15 AM UTC | 2 | 0 |
| #4 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 6, 12:06 AM UTC | 6 | 0 |
| #9 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 5, 11:51 PM UTC | 6 | 0 |
| #7 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 5, 11:40 PM UTC | 5 | 0 |
| #4 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 5, 11:31 PM UTC | 9 | 0 |
| #6 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 5, 11:14 PM UTC | 2 | 0 |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.