All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #5 | Street Fighter Cup Reload EURound 1· Oct 9, 7:30 PM UTC | 5 | 45 |
| #5 | Street Fighter Cup Reload EURound 1· Oct 9, 7:20 PM UTC | 6 | 47 |
| #9 | Street Fighter Cup Reload EURound 1· Oct 9, 7:03 PM UTC | 7 | 35 |
| #3 | Street Fighter Cup Reload EURound 1· Oct 9, 6:49 PM UTC | 11 | 65 |
| #8 | Street Fighter Cup Reload EURound 1· Oct 9, 6:31 PM UTC | 6 | 36 |
| #14 | Street Fighter Cup Reload EURound 1· Oct 9, 6:21 PM UTC | 5 | 16 |
| #16 | Street Fighter Cup Reload EURound 1· Oct 9, 6:13 PM UTC | 2 | 4 |
| #6 | Street Fighter Cup Reload EURound 1· Oct 9, 6:07 PM UTC | 8 | 46 |
| #6 | Street Fighter Cup Reload EURound 1· Oct 9, 5:51 PM UTC | 9 | 48 |
| #17 | Street Fighter Cup Reload EURound 1· Oct 9, 5:37 PM UTC | 1 | 2 |
| #19 | Street Fighter Cup Reload EURound 1· Oct 9, 5:25 PM UTC | 2 | 4 |
| Victory | Street Fighter Cup Reload EURound 1· Oct 9, 5:22 PM UTC | 11 | 80 |
| #8 | Reload ZB Duos Cash Cup EUEvent 1 · Round 1· Aug 30, 7:12 PM UTC | 4 | 32 |
| #7 | Reload ZB Duos Cash Cup EUEvent 1 · Round 1· Aug 30, 7:01 PM UTC | 2 | 31 |
| #8 | Reload ZB Duos Cash Cup EUEvent 1 · Round 1· Aug 30, 6:48 PM UTC | 8 | 40 |
| #5 | Reload ZB Duos Cash Cup EUEvent 1 · Round 1· Aug 30, 6:37 PM UTC | 8 | 51 |
| #3 | Reload ZB Duos Cash Cup EUEvent 1 · Round 1· Aug 30, 6:23 PM UTC | 12 | 65 |
| #8 | Reload ZB Duos Cash Cup EUEvent 1 · Round 1· Aug 30, 6:07 PM UTC | 7 | 38 |
| #15 | Reload ZB Duos Cash Cup EUEvent 1 · Round 1· Aug 30, 5:55 PM UTC | 1 | 5 |
| #6 | Reload ZB Duos Cash Cup EUEvent 1 · Round 1· Aug 30, 5:50 PM UTC | 7 | 44 |
| #12 | Reload ZB Duos Cash Cup EUEvent 1 · Round 1· Aug 30, 5:33 PM UTC | 5 | 22 |
| #12 | Reload ZB Duos Cash Cup EUEvent 1 · Round 1· Aug 30, 5:27 PM UTC | 3 | 18 |
| #4 | Reload ZB Duos Cash Cup EUEvent 1 · Round 1· Aug 30, 5:23 PM UTC | 4 | 48 |
1–23 of 23
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.