All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #14 | Reload ZB Duos Cash Cup NACEvent 5 · Round 1· Oct 11, 8:49 PM UTC | 5 | 16 |
| #11 | Reload ZB Duos Cash Cup NACEvent 5 · Round 1· Oct 11, 8:40 PM UTC | 3 | 21 |
| #12 | Reload ZB Duos Cash Cup NACEvent 5 · Round 1· Oct 11, 8:31 PM UTC | 4 | 20 |
| #11 | Reload ZB Duos Cash Cup NACEvent 5 · Round 1· Oct 11, 8:21 PM UTC | 5 | 25 |
| #15 | Reload ZB Duos Cash Cup NACEvent 5 · Round 1· Oct 11, 8:09 PM UTC | 1 | 5 |
| #6 | Reload ZB Duos Cash Cup NACEvent 5 · Round 1· Oct 11, 8:04 PM UTC | 4 | 38 |
| #3 | Reload ZB Duos Cash Cup NACEvent 5 · Round 1· Oct 11, 7:49 PM UTC | 5 | 55 |
| #18 | Reload ZB Duos Cash Cup NACEvent 5 · Round 1· Oct 11, 7:32 PM UTC | 0 | 0 |
| #2 | Reload ZB Duos Cash Cup NACEvent 5 · Round 1· Oct 11, 7:29 PM UTC | 6 | 62 |
| #8 | Reload ZB Duos Cash Cup NACEvent 5 · Round 1· Oct 11, 7:12 PM UTC | 6 | 36 |
| #13 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 1:03 AM UTC | 4 | 17 |
| #2 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:56 AM UTC | 14 | 70 |
| #9 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:39 AM UTC | 3 | 27 |
| Victory | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:29 AM UTC | 6 | 72 |
| #5 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:12 AM UTC | 3 | 41 |
| #5 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:56 PM UTC | 3 | 41 |
| #10 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:41 PM UTC | 3 | 24 |
| #11 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:30 PM UTC | 3 | 21 |
| #18 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:22 PM UTC | 1 | 2 |
| #11 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:17 PM UTC | 0 | 15 |
| #6 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:10 PM UTC | 8 | 46 |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.