All games
| Result | Tournament | Elims | Pts | Damage |
|---|---|---|---|---|
| #5 | Duos Ranked Cup (Zero Build) MEEvent 2· Sep 4, 3:45 PM UTC | 0 | 0 | — |
| #5 | Duos Ranked Cup (Zero Build) MEEvent 2· Sep 4, 3:27 PM UTC | 0 | 0 | — |
| #17 | Arenas Test Cup MEEvent 3· Sep 3, 3:13 PM UTC | 2 | 0 | 622 |
| #15 | Duos Reload Ranked Cup (Zero Build) EUEvent 1· Aug 30, 6:24 PM UTC | 1 | 0 | — |
| #17 | Arenas Test Cup MEEvent 2· Aug 30, 4:53 PM UTC | 0 | 0 | — |
| #17 | Duos Reload Ranked Cup (Zero Build) MEEvent 1· Aug 30, 4:46 PM UTC | 1 | 0 | — |
| #8 | Duos Reload Ranked Cup (Zero Build) MEEvent 1· Aug 30, 4:26 PM UTC | 2 | 0 | — |
| #2 | Duos Reload Ranked Cup (Zero Build) MEEvent 1· Aug 30, 4:17 PM UTC | 2 | 0 | — |
| #17 | Duos Reload Ranked Cup (Zero Build) MEEvent 1· Aug 30, 4:04 PM UTC | 2 | 0 | — |
| #16 | Duos Reload Ranked Cup (Zero Build) ASIAEvent 1· Aug 30, 10:56 AM UTC | 0 | 0 | — |
| #11 | Duos Reload Ranked Cup (Zero Build) ASIAEvent 1· Aug 30, 10:49 AM UTC | 1 | 0 | — |
| #19 | Duos Reload Ranked Cup (Zero Build) ASIAEvent 1· Aug 30, 10:44 AM UTC | 0 | 0 | — |
| #12 | Duos Reload Ranked Cup (Zero Build) ASIAEvent 1· Aug 30, 10:41 AM UTC | 3 | 0 | — |
| #8 | Duos Reload Ranked Cup (Zero Build) ASIAEvent 1· Aug 30, 10:33 AM UTC | 3 | 0 | — |
| #5 | Duos Reload Ranked Cup (Zero Build) ASIAEvent 1· Aug 30, 10:25 AM UTC | 2 | 0 | — |
| #5 | Duos Reload Ranked Cup (Zero Build) ASIAEvent 1· Aug 30, 10:14 AM UTC | 7 | 0 | — |
| #17 | Duos Reload Ranked Cup (Zero Build) ASIAEvent 1· Aug 30, 10:04 AM UTC | 2 | 0 | — |
| #34 | Duos Ranked Cup (Zero Build) BREvent 1· Aug 29, 10:34 PM UTC | 0 | 0 | — |
| #21 | Duos Ranked Cup (Zero Build) BREvent 1· Aug 29, 10:30 PM UTC | 0 | 0 | — |
| #6 | Duos Ranked Cup (Zero Build) BREvent 1· Aug 29, 10:21 PM UTC | 1 | 0 | — |
| #9 | Duos Ranked Cup (Zero Build) BREvent 1· Aug 29, 10:02 PM UTC | 0 | 0 | — |
51–71 of 71
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.