All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #20 | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 2· Sep 5, 9:35 AM UTC | 0 | 0 |
| #14 | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 2· Sep 5, 9:33 AM UTC | 6 | 0 |
| Victory | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 2· Sep 5, 9:26 AM UTC | 27 | 0 |
| #12 | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 2· Sep 5, 9:10 AM UTC | 3 | 0 |
| #23 | Duos Ranked Cup (Battle Royale) MEEvent 2· Sep 4, 5:02 PM UTC | 0 | 0 |
| #9 | Duos Ranked Cup (Battle Royale) MEEvent 2· Sep 4, 4:53 PM UTC | 10 | 0 |
| #27 | Duos Ranked Cup (Battle Royale) MEEvent 2· Sep 4, 4:40 PM UTC | 5 | 0 |
| #26 | Duos Ranked Cup (Battle Royale) MEEvent 2· Sep 4, 4:32 PM UTC | 3 | 0 |
| #28 | Duos Ranked Cup (Battle Royale) MEEvent 2· Sep 4, 4:24 PM UTC | 4 | 0 |
| #46 | Duos Ranked Cup (Battle Royale) MEEvent 2· Sep 4, 3:37 PM UTC | 2 | 0 |
| #46 | Duos Ranked Cup (Battle Royale) MEEvent 2· Sep 4, 3:30 PM UTC | 1 | 0 |
| #21 | Duos Ranked Cup (Battle Royale) MEEvent 2· Sep 4, 3:27 PM UTC | 5 | 0 |
| #24 | Duos Ranked Cup (Battle Royale) MEEvent 2· Sep 4, 3:18 PM UTC | 0 | 0 |
| #52 | Duos Ranked Cup (Battle Royale) ASIAEvent 2· Sep 4, 9:49 AM UTC | 0 | 0 |
| #28 | Duos Ranked Cup (Battle Royale) ASIAEvent 2· Sep 4, 9:47 AM UTC | 1 | 0 |
| #2 | Duos Ranked Cup (Battle Royale) ASIAEvent 2· Sep 4, 9:41 AM UTC | 13 | 0 |
| #27 | Duos Ranked Cup (Battle Royale) ASIAEvent 2· Sep 4, 9:18 AM UTC | 4 | 0 |
| #35 | Duos Ranked Cup (Battle Royale) ASIAEvent 2· Sep 4, 9:08 AM UTC | 2 | 0 |
| #17 | Arenas Test Cup ASIAEvent 3· Sep 3, 11:21 AM UTC | 0 | 0 |
| Victory | Arenas Test Cup ASIAEvent 3· Sep 3, 11:17 AM UTC | 0 | 60 |
| #3 | Arenas Test Cup ASIAEvent 3· Sep 3, 11:11 AM UTC | 0 | 44 |
| Victory | Arenas Test Cup ASIAEvent 3· Sep 3, 11:02 AM UTC | 0 | 60 |
| Victory | Arenas Test Cup ASIAEvent 3· Sep 3, 10:52 AM UTC | 0 | 60 |
51–73 of 73
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.